Google’s insertion of unsolicited ads directly into inboxes is made possible, paradoxically, by its success in otherwise eliminating them. Google has essentially conquered spam, which was once predicted to be the death of e-mail: less than one per cent of all spam in Gmail reaches an inbox. It could not stuff its own ads in the box if it had not already cleared the space. — Matt Buchanan on integrated ads in Gmail’s redesigned inbox: http://nyr.kr/1aJaw2Y (via newyorker)
Userium via @NathanielDeal
Find My iPhone - When your iOS device has been located, it shows the remaining battery level, so you know if you’re going to lose track of it soon.
Defining the problem goes a significant way toward solving it. — Stefan Klocek (via mralancooper)
Twitter - Characters exceeding the 140 limit are highlighted in red.
/via Simon van Woerden
Better Navigation Through Proprioception ∙ An A List Apart Column -
Proprioception—sometimes regarded as the sixth sense—helps us understand our orientation, coordinate our movements, and make sense of the world around us. It helps us turn space into place, turning an abstract set of dimensions into an environment that we understand and can manipulate accordingly. (via a list apart and Cennydd Bowles)
The Battle Between Flat Design & Skeumorphism
When LayerVault 2 launched earlier this spring, we believed that we were taking a risk by pursuing an entirely flat interface.
Well-loved products on the web share a similar design aesthetic, with roughly the same kinds of bevels, inset shadows, and drop shadows. For designers, achieving this level of “lickable” interface is a point of pride. For us, and for a minority of UI designers out there, it feels wrong.
We certainly didn’t invent the flat style but arriving at it was a violent process. We tore through hundreds of revisions (we have the LayerVault timelines to prove it) to potential interfaces before arriving at the answer that now makes us say “of course.” The desk at LayerVault’s original headquarters (my Manhattan apartment) still has the battle scars from objects being slammed down in anger. At one point, while working on a mockup, a MacBook was slammed shut so hard it was nearly unhinged.
It’s your job as a designer, and a communication professional, to find the right language to communicate with your client. When you say a client doesn’t “get it” you might as well be saying, “I couldn’t figure out how to get my point across. I am a lazy designer. Please take all my clients from me. —
A Book Apart, Design Is a Job
Too true, and something I’ve increasingly realized over my first year as a freelance web designer. (Happy freelance birthday to me!)
Things Users Don't Care About -
Metrics for success can be internal or customer-focused. Keep both, but make final decisions based on those that are customer-focused. (the things your customer does care about)
Sugru - Lets you look at the most recent issue of their newsletter before actually signing up for it.
Six Sigma is a methodology for improving the quality of everything from the manufacturing of minute electronic parts to the development of complex software.
At its core, it has a set of tools that helps identify and eliminate defects, waste and undesirable outcomes.
While there are many tools in the six sigma toolbox, here are six that we apply when improving the user experience of websites, software and hardware:
Trent Walton on getting started with responsive web design.
The IxDA 2013 Interaction Design Award winners. If you’re in UX, IxD or web design, check out the case studies! My R/GA colleagues win the “Disruption” award with its work on Nike Fuelband.